MakerSpace & 3D Printing *CLOSED*
Sat. July 14 & Sun. July 15 Mandatory Move-in & Orientation
Class runs July 16 – July 27, 2018
Start with an idea and make it real. The Summer MakerSpace experience will help you design and prototype a functional model. Students learn creative ways to problem solve and develop their ideas.
This innovative summer program for high school students introduces principles for the design and fabrication of 3D models using state-of-the-art 3D printers, with emphasis on 3D design, 3D printing best practices, and build materials. Students learn to design and fabricate their own 3D prototypes in a hands-on fashion. Discover methods for rapid prototyping and additive design. Students will also build and configure a fully-functional 3D printer from basic components.
Along with 3D printing, explore other MakerSpace tools, equipment and techniques. Learn how to solder, use laser and vinyl cutters and even a high-speed embroidery machine. You’ll learn to integrate multiple tools to create a successful project.
This program is currently limited to 18 students.
Check out the MAKERSPACE in action.
Please visit our program costs page for more detailed information.
*Program rates are subject to change and will be approved by the board of trustees in March.
*Students must be a minimum of 15 years of age by the orientation and move-in date.
Here’s the deal:
- Explore various Makerspace technologies, with a strong emphasis on 3D printing
- Analyze the function and importance of 3D printers and their build materials and print viability
- Build and configure a fully-functional 3D printer from basic components
- Operate and run 3D printers to ensure successful model fabrication and take your prototypes home with you
- Hands-on experience with an array of technology including laser cutter, vinyl cutter and high-speed embroidery machine
About Syracuse University’s ITS
Information Technology and Services (ITS) provides students, faculty, and staff with technology resources that support the University’s mission of promoting learning through teaching, research, scholarship, creative accomplishment, and service.
Learning Environments is a unit within ITS that is leading change with Learning Technology Labs (LTL) throughout campus. LTLs are a modern twist on yesterday’s computer labs. They integrate emerging technologies to revive spaces to encourage you to imagine, design, build, tinker, modify, and hack.